Pro Kabaddi Rules and Regulations while raiding and defending

The Pro Kabaddi League has earned its place as the second most-watched league in India, right after the IPL. Since its inaugural season in 2014, the league’s viewership has been on a consistent rise, drawing fans from all corners of the country.

Despite its growing popularity, some individuals are still not fully aware of the modern rules and regulations governing the sport. With the much-anticipated Season 10 of the Pro Kabaddi League scheduled to kick off on December 2nd, many fans have questions and inquiries regarding the game.

Pro Kabaddi Game Rules:

Kabaddi is a game played by two teams, and each team has seven players on the field at the same time.

On these teams, there are two types of players: defenders and raiders. Defenders focus on stopping the other team’s raiders from scoring points, while raiders try to touch defenders and return to their side without getting caught.

Objective

The objective of each team is to secure more points in order to win the game.

The Playing Area

The court is a rectangular area, usually 13 meters by 10 meters in size, divided into two halves by the midline.

Pro Kabaddi Rules and Regulations while raiding and defending

Baulk Line

A line that separates the playing area into two halves: raider territory and defender territory.

Bonus Line

A line located at a certain distance from the center line, which riders have to cross to earn a point.

Duration

Each Kabaddi game has 40 minutes divided into two halves of 20 minutes. A standard game time for Kabaddi is usually divided into two halves, with a short break in between.

Time Out: Each team is allowed one timeout per half to discuss and rest.

Each team has two timeouts in each half.

Game Components

Kabaddi consists of two main parts: attacking and defending. Points can be scored by both teams in both phases of the game.

Both attacking and defending teams score points.

Raid

In attacking, a raider entered the opponent’s size and tagged as many defenders as he could, and he returned safely to his size without getting pinned down to the ground.

Every tagged defender earns the attacking team a point, plus the tagged player is ruled out of the game temporarily.

Rules While Raiding

These are the following rules raiders have to follow while raiding:

  • A raid will be valid only if the raider crosses the baulk line with at least one foot and the other foot in the air.
  • The raider must keep uttering “Kabaddi” while entering the opposite court.
  • If the raider pauses momentarily, he is to get back to his own court without scoring any points.
  • The defenders can grab the raider by his limbs and tarso.
  • Players can’t step back from the court, so this resulted in the loss of a point.
  • There is a lobby zone that is active only when the raider makes contact with a defender.
  • If the raider returns without securing any points, it will be considered an empty raid.
  • After two successive empty raids, there comes the do-or-die raid, in which the attacking team has to make a do-or-die raid. If the attacking team fails, the defending team will gain a point.

Out

The raider is declared out in the following scenarios:

  • Failed to tag the defender
  • Cross the boundary line of the court.
  • Are tackled and held by the defenders.
  • Hold their breath and/or chant “Kabaddi” longer than they can inhale.

Defending

On the side of the defender, defending involves preventing the raider from going back to his own half by wrestling him to the ground. Successfully tackling the Raiders earns the defender a point, and a tagged defender can be bought back into play.

Rules While Defending

Defenders: Players from the team who prevent the raider from attacking them and returning to their own half

  • No Holding Below the Waist: Holding below the waist is not allowed.
  • No cross over the baulk line: Defenders must put at least one part of their body, usually a foot, behind the baulk line of their half before making the tackle.
  • No Out of Bounds tackle: The defender can’t make tackles on the raider, who is already out of bounds.
  • No defender can make a tackle on the same raider twice; there has to be another defender who will make the tackle.
  • Tackles should be executed with the proper technique, such as the thigh hold, ankle hold, and chain tackle.
  • Defenders should always avoid body-blocking raiders.

Rules for Extra Points

All Out Points: By successfully getting all the players of the opposite team out, they earn two extra points.

Bonus Line: Became active when the defending team had 6-7 defenders. The team will get one extra point when Raider manages to cross the bonus line.

Super Raid: A raider can get two extra points if he manages to tag three or more defenders in a single raid.

All Out: If all the defenders are tagged out, then the opposite team earns two extra points.

Super Tackle: If the defending team manages to hold the defender with less than four defenders, then it is called a super tackle, and the defending team earns one extra point.

Technical Point: The team can get extra points in situations where a foul is made, there are more than 7 players on the mat, or an illegal tackle is made.

Review Point: In the case of the review, if the review becomes successful, the team can keep the review and earn the extra point.

Defensive Hold: When the defender holds the raider for more than 3 seconds, the defending team earns a single point.

Do or Die Raid: When the raider fails to secure the point, the attacking team loses the player, and the defending team gets the point.

Super 10:When the raider scores 10 or more raid points in a single match, they earn an extra point.

High 5: If the defender successfully manages to tackle the five raiders in a single game, the team will be awarded one extra point.

Individual Awards

Most Valuable Player: It is awarded to the player who has made the most significant impact on their team’s performance throughout the season.

Best Raider of the Match: Given to the raider who performed best in the particular match and had the most impact on the game.

Best Defender of the Match: Given to the defender who performed the best tackles in the particular match and had the most impact on the game.

Game Changer of the Match: Awarded to the player who has had the most significant influence in deciding the fate of the match.

Iron Man of the Match: presented to the defender who shows exceptional resilience and consistency to stay on the mat.

Emerging Player of the Season: Presented to the player who performed exceptionally well in the debut season of the league.

Top Scorer of the Season: Presented to the player who scored more points in the season (raiding plus tackling points).

High 5 Award: Awarded to the defender who successfully tackles five or more raiders in a single match.

Super 10 Award: Awarded to the raider who scores 10 or more raid points in a single match.

In summary, Kabaddi is a fast-paced team sport with seven players on each side, played on a rectangular court divided into two halves. Teams consist of defenders and raiders, with the objective of scoring points. Raiders aim to tag defenders and return safely to their side, while defenders work to stop raiders.

Summary

 Rules include crossing the baulk line during a raid, uttering ‘Kabaddi,’ and avoiding fouls. Points are scored through successful raids and tackles. Extra points can be earned for all-outs, super raids, and super tackles. The game emphasizes fair play and sportsmanship, enforced by officials. Understanding these fundamental rules enhances the enjoyment of Kabaddi matches.

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